This is my entry to Round 1 of GDKO 2025!

Task: Create a core mechanic and a secondary mechanic that can be used for progression.

Core mechanic: Balancing efficiency and income with stress levels.

Secondary mechanic: The breakroom upgrade system.

Thanks so much for playing! :)

Updated 7 hours ago
Published 1 day ago
StatusReleased
PlatformsHTML5
Authormooshroom
GenreStrategy
Made withGodot, Aseprite
Tags2D, gdko, gdko-2025, Pixel Art, Short, Singleplayer
Average sessionA few minutes
LanguagesEnglish

Comments

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(+2)(-3)

Cute game! I really liked the progression of the power-ups. Nice one! :)

Thank you so much!! :)